Connecting Minds @ #ecf2010
With several hundred attendees above target, there were lots of minds connecting at ECF 2010. Is this a sign of economic hope? I’d like to interpret it that way! One of the people I enjoyed...
View ArticleDesign School Interview #1: Immersive Rail Shooter Game
To begin this Design School Miniseries, here is an interview of David, a young student and award winner… let’s discover what he has to tell us! David, could you please introduce yourself? Hello! My...
View ArticleAt #SXSWi, experiencing 3D has never been more accessible
With nearly 28,000 attendees expected for the 2013 edition, South by SouthWest Interactive (SXSWi) is likely the largest event for digital media and interactive arts. This year, 3D is at the core of...
View ArticleVirtual Unreality Takes the Stage at #SXSW
Benoît Marini, Experiential Lab Director at Dassault Systèmes, gave SXSW2014 attendees a behind-the-scenes look at how 3D was used to create a virtual set for “Mr. and Mrs. Dream”, a performance that...
View ArticleArt Cars in the Age of Experience
Every year, the most famous endurance race in the world occurs two hundred kilometers southwest of Paris. It upholds the traditions of sportsmanship and the quest for performance: Le Mans 24 Hours. At...
View ArticleNever Blind in VR
In this video, we share our findings in building real-time 3D experiences with consumer headsets so as to go beyond the FPS gaming usage for which they are designed. The issue is that such experiences...
View ArticleAll About the 3D Dream Sketcher
The 3D Dream Sketcher is an experience produced by Dassault Systèmes (3DS) with two main objectives: – Increase online traffic and booth attendance during an event (such as the CES 2016), – Crowdsource...
View ArticleImmersive car buying experiences with DS Automobiles
DS Automobiles, the luxury division of PSA Group, has a mission: develop an end-to-end digital system of communication, distribution and sales that allows them to present their entire product line via...
View ArticleWhat are immersive technology’s future implications for business?
By Jason Jerald In the latest issue of Compass, I wrote a piece summarizing some key points from my book The VR Book: Human-Centered Design for Virtual Reality and about how immersive virtuality...
View ArticleVirtualizing the Digital Factory
Imagine your team designs an innovative new seat for a car. Everyone is excited about how it will improve driver and passenger experience. But when it is ready to put into production, the mood...
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