You Are Oblong
Photo by Barry Goyette I’m in love . . . with the future of GUI. This future that dismisses carpal tunnel syndrome and gets the whole body involved in digital data. I see it as liberation. How tired...
View ArticleDangerous Immersive Virtuality: Laval Virtual Day 2
If you could put all the odds on your side to execute a dangerous task without incident, would you? Of course you would! But would it be your reflex to look to your computer and an interactive 3D...
View ArticleHands-On Medical VR @ swYm
No, this is not a dice game. It’s a serious VR system for medical professionals and specialists in other areas such as Oil & Gas, and training and simulation. Today at the swYm conference,...
View ArticleImmersive 3D Reducing Burn Victims’ Pain
It’s extremely gratifying to work for a company that helps so many people do so much good. And what could be more important than relieving the pain of a child who has suffered serious burns? The...
View Article3D Immersive Virtual Sea Life with Michel Desjoyeaux
You might have read about famous French Skipper Michel Desjoyeaux’s new race boat. His 60 feet FONCIA monohull has been designed and built in six months thanks in part to our Passion for Innovation...
View ArticleImmersive Virtual Reality and Visual Handicap
Last week, I attended an event at Telecom ParisTech, one of France’s top engineering schools. The event gathered about 30 experts in medicine and engineering for a set of conferences and debates...
View ArticleHarvard Gets Immersive VR with Giza 3D
Peter Der Manuelian tells me that Giza 3D at Harvard’s immersive virtual reality Viz Center is up and running, and the 170 undergraduate students in his “Pyramid Schemes” Egyptian archaeology class...
View ArticleConnecting Minds @ #ecf2010
With several hundred attendees above target, there were lots of minds connecting at ECF 2010. Is this a sign of economic hope? I’d like to interpret it that way! One of the people I enjoyed...
View ArticleDesign School Interview #1: Immersive Rail Shooter Game
To begin this Design School Miniseries, here is an interview of David, a young student and award winner… let’s discover what he has to tell us! David, could you please introduce yourself? Hello! My...
View ArticleAt #SXSWi, experiencing 3D has never been more accessible
With nearly 28,000 attendees expected for the 2013 edition, South by SouthWest Interactive (SXSWi) is likely the largest event for digital media and interactive arts. This year, 3D is at the core of...
View ArticleVirtual Unreality Takes the Stage at #SXSW
Benoît Marini, Experiential Lab Director at Dassault Systèmes, gave SXSW2014 attendees a behind-the-scenes look at how 3D was used to create a virtual set for “Mr. and Mrs. Dream”, a performance that...
View ArticleArt Cars in the Age of Experience
Every year, the most famous endurance race in the world occurs two hundred kilometers southwest of Paris. It upholds the traditions of sportsmanship and the quest for performance: Le Mans 24 Hours. At...
View ArticleNever Blind in VR
In this video, we share our findings in building real-time 3D experiences with consumer headsets so as to go beyond the FPS gaming usage for which they are designed. The issue is that such experiences...
View ArticleConnecting Minds @ #ecf2010
With several hundred attendees above target, there were lots of minds connecting at ECF 2010. Is this a sign of economic hope? I’d like to interpret it that way! One of the people I enjoyed...
View ArticleDesign School Interview #1: Immersive Rail Shooter Game
To begin this Design School Miniseries, here is an interview of David, a young student and award winner… let’s discover what he has to tell us! David, could you please introduce yourself? Hello! My...
View ArticleAt #SXSWi, experiencing 3D has never been more accessible
With nearly 28,000 attendees expected for the 2013 edition, South by SouthWest Interactive (SXSWi) is likely the largest event for digital media and interactive arts. This year, 3D is at the core of...
View ArticleVirtual Unreality Takes the Stage at #SXSW
Benoît Marini, Experiential Lab Director at Dassault Systèmes, gave SXSW2014 attendees a behind-the-scenes look at how 3D was used to create a virtual set for “Mr. and Mrs. Dream”, a performance that...
View ArticleArt Cars in the Age of Experience
Every year, the most famous endurance race in the world occurs two hundred kilometers southwest of Paris. It upholds the traditions of sportsmanship and the quest for performance: Le Mans 24 Hours. At...
View ArticleNever Blind in VR
In this video, we share our findings in building real-time 3D experiences with consumer headsets so as to go beyond the FPS gaming usage for which they are designed. The issue is that such experiences...
View ArticleAll About the 3D Dream Sketcher
The 3D Dream Sketcher is an experience produced by Dassault Systèmes (3DS) with two main objectives: – Increase online traffic and booth attendance during an event (such as the CES 2016), – Crowdsource...
View Article
More Pages to Explore .....